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Grayscale Bitmap Maker

World's simplest bitmap tool
This is a simple browser-based utility that converts colorful bitmap images into grayscale BMP files. You can choose how the gray value is calculated, use custom red, green, and blue channel weights, and optionally reduce the greyscale bitmap to a smaller number of gray shades. Created by graphics designers from team Browserling.
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Gray Conversion Method
Find the gray tone by averaging red, green, and blue: (R + G + B)/3
Use the ITU-R BT.709 weights for perceived brightness: (0.21*R + 0.72*G + 0.07*B)
Use the ITU-R BT.601 weights from older video standards: (0.30*R + 0.59*G + 0.11*B)
Custom Channel Weights
Use your own RGB weights instead of the selected method: {formula}
Multiplier for the red channel.
Multiplier for the green channel.
Multiplier for the blue channel.
Gray Palette Size
Restrict the grayscale bitmap to a fixed number of gray tones.
Number of gray tones (1 to 256).

What is a Grayscale Bitmap Maker?

learn more about this tool
This online program converts BMP (bitmap) images into grayscale BMPs. A color bitmap stores each pixel as a combination of red, green, and blue values, and this tool converts the red, green, and blue values into a single grayscale tone and writes that tone back into each channel. The result keeps the shapes, shadows, highlights, and texture of the original bitmap, but removes the color information and leaves only gray tones. In the options, you can pick how the brightness should be computed. The average method treats red, green, and blue equally. The HDTV method follows the BT.709 weights and gives more influence to green, which usually matches human brightness perception well. The PAL/NTSC method uses the older BT.601 weights and can produce a slightly different tonal balance. If none of these formulas fits your bitmap, enable custom weights and enter your own red, green, and blue multipliers. This is useful when one color channel contains the detail you care about more than the others. You can also limit the output palette to a fixed number of gray levels. With a high value, the BMP keeps smooth gradients; with a low value, it becomes more graphic and poster-like, using only a handful of distinct gray shades. Bmp-abulous!

Grayscale Bitmap Maker examples

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Average Grayscale Canal BMP
In this example, we convert a bitmap photo of a calm historic canal to grayscale using the average RGB formula. This method gives equal importance to the red, green, and blue channels, so the bright sky, leafy trees, brick building, and dark water reflection are all reduced to a smooth and neutral gray range. (Source: Pexels.)
In this example, we convert a bitmap photo of a calm historic canal to grayscale using the average RGB formula. This method gives equal importance to the red, green, and blue channels, so the bright sky, leafy trees, brick building, and dark water reflection are all reduced to a smooth and neutral gray range. (Source: Pexels.)
In this example, we convert a bitmap photo of a calm historic canal to grayscale using the average RGB formula. This method gives equal importance to the red, green, and blue channels, so the bright sky, leafy trees, brick building, and dark water reflection are all reduced to a smooth and neutral gray range. (Source: Pexels.)
Required options
These options will be used automatically if you select this example.
Find the gray tone by averaging red, green, and blue: (R + G + B)/3
Use your own RGB weights instead of the selected method:
Restrict the grayscale bitmap to a fixed number of gray tones.
Cinematic Macaw BMP Portrait
In this example, we turn a colorful macaw parrot portrait into a cinematic grayscale bitmap using the HDTV brightness formula. The BT.709 weights create a rich documentary-film look with deep shadows, clean highlights, and excellent detail separation. Even without the blue and yellow feather colors, the bird's eye, curved beak, and tiny feather layers remain sharp and expressive. (Source: Pexels.)
In this example, we turn a colorful macaw parrot portrait into a cinematic grayscale bitmap using the HDTV brightness formula. The BT.709 weights create a rich documentary-film look with deep shadows, clean highlights, and excellent detail separation. Even without the blue and yellow feather colors, the bird's eye, curved beak, and tiny feather layers remain sharp and expressive. (Source: Pexels.)
In this example, we turn a colorful macaw parrot portrait into a cinematic grayscale bitmap using the HDTV brightness formula. The BT.709 weights create a rich documentary-film look with deep shadows, clean highlights, and excellent detail separation. Even without the blue and yellow feather colors, the bird's eye, curved beak, and tiny feather layers remain sharp and expressive. (Source: Pexels.)
Required options
These options will be used automatically if you select this example.
Use the ITU-R BT.709 weights for perceived brightness: (0.21*R + 0.72*G + 0.07*B)
Use your own RGB weights instead of the selected method:
Restrict the grayscale bitmap to a fixed number of gray tones.
Posterized Painted Facades
In this example, the bitmap contains painted building facades in strong magenta, orange, and blue colors. We use custom RGB channel weights to control how these colors turn into gray: increasing a channel multiplier makes image areas rich in that channel move toward lighter gray tones, while lower multipliers keep them darker. We also limit the output to eight gray colors, which breaks the wall paint and plaster texture into spotted, poster-like patches. (Source: Pexels.)
In this example, the bitmap contains painted building facades in strong magenta, orange, and blue colors. We use custom RGB channel weights to control how these colors turn into gray: increasing a channel multiplier makes image areas rich in that channel move toward lighter gray tones, while lower multipliers keep them darker. We also limit the output to eight gray colors, which breaks the wall paint and plaster texture into spotted, poster-like patches. (Source: Pexels.)
In this example, the bitmap contains painted building facades in strong magenta, orange, and blue colors. We use custom RGB channel weights to control how these colors turn into gray: increasing a channel multiplier makes image areas rich in that channel move toward lighter gray tones, while lower multipliers keep them darker. We also limit the output to eight gray colors, which breaks the wall paint and plaster texture into spotted, poster-like patches. (Source: Pexels.)
Required options
These options will be used automatically if you select this example.
Use your own RGB weights instead of the selected method:
Multiplier for the red channel.
Multiplier for the green channel.
Multiplier for the blue channel.
Restrict the grayscale bitmap to a fixed number of gray tones.
Number of gray tones (1 to 256).
All bitmap tools
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Quickly convert a BMP file to the base-64 encoding.
Quickly convert base-64 encoding to a BMP file.
Quickly convert an opaque bitmap to a transparent bitmap.
Quickly substitute one color for another in a bitmap.
Quickly turn a color bitmap into a grayscale bitmap.
Quickly create a bitmap file from random colorful pixels.
Quickly change the width/height of a bitmap.
Quickly animate a bitmap sprite sheet.
Coming soon These bitmap tools are on the way
Edit and Draw Bitmaps
Create and edit bitmaps in your browser.
Compress a Bitmap
Make a bitmap smaller in size.
Uncompress a Bitmap
Convert a compressed bitmap to a raw RGB pixel bitmap.
Convert RGB Bitmap to BGR Bitmap
Convert BMP colors in RGB order to BGR order
Convert BGR Bitmap to RGB Bitmap
Convert BMP colors in BGR order to RGB order
Change Bitmap Depth
Change the number of bits per pixel of a bitmap.
Blur a Bitmap
Blur areas of a bitmap.
Sharpen a Bitmap
Sharpen any bitmap area.
Pixelate a Bitmap
Increase pixel size in any bitmap area.
Swirl a Bitmap
Create a swirl of any radius in a bitmap.
Make Bitmap Black and White
Reduce all bitmap colors to just black and white.
Merge Bitmaps
Join two or more bitmaps together.
Overlay Bitmaps
Place two or more bitmaps on top of each other.
Split a Bitmap
Split a bitmap into multiple independent bitmaps.
Extract a Bitmap Fragment
Extract one or more selected areas from a bitmap.
Duplicate a Bitmap
Make copies of bitmaps and paste them together.
Rotate a Bitmap
Rotate a bitmap by any angle.
Crop a Bitmap
Select a region from a bitmap.
Skew a Bitmap
Skew a bitmap by an arbitrary angle.
Shift a Bitmap
Shift a bitmap to the left or right.
Add a Border to a Bitmap
Add a border around or inside of a bitmap.
Remove a Border from a Bitmap
Delete a border that surrounds a bitmap.
Flip a Bitmap Vertically
Turn a bitmap upside-down.
Flip a Bitmap Horizontally
Make a mirror copy of a bitmap.
Extract Bitmap Color Palette
Find all colors in a bitmap and extract them.
Convert Bitmap to Byte Array
Create a byte array from a BMP image.
Convert Byte Array to Bitmap
Create a BMP from a byte array.
Convert Bitmap to Webp
Convert a BMP to a Webp.
Convert Webp to Bitmap
Convert a Webp to a BMP.
Convert Bitmap to PNG
Convert a BMP to a PNG.
Convert PNG to Bitmap
Convert a PNG to a BMP
Convert Bitmap to JPEG
Convert a BMP to a JPG.
Convert JPEG to Bitmap
Convert a JPG to a BMP.
Convert Bitmap to BPG
Convert a BMP to a BPG.
Convert BPG to Bitmap
Convert a BPG to a BMP.
Convert GIF to Bitmap
Save GIF frames as BMP images.
Convert BMP to GIF
Convert a bitmap to a single-frame GIF.
Convert Bitmap to Data URI
Create a Data URL scheme of a bitmap.
Convert Data URI to Bitmap
Convert a Data URL scheme back to a bitmap image.
BitBlt Bitmaps
Bit Blit two or more BMPs.
Replace Bitmap Color Index
Put a new color table in a BMP.
Print Bitmap Color Index
Extract the color table of a BMP.
Print Raw Bitmap Pixels
Extract raw RGB pixels from a BMP and print them out as text.
Convert Raw RGB to BMP
Create a bitmap image from raw RGB pixels.
Randomize Bitmap Color Index
Randomly rearrange colors in the BMP color table.
Optimize a Bitmap
Reduce a BMP's memory footprint.
Destroy a BMP
Destroy parts of a bitmap and make it glitchy.